Ken is an expert concept and production artist, specializing in characters but with a generalist's skillset as well. His areas of expertise include 2D concept and design, 3D modeling, texturing, animation, rigging, lighting and rendering. He earned a BFA in Illustration from Brigham Young University and has 10 years of experience in the entertainment industry spanning video games, TV, film, and advertising. His work has been published in over 15 game titles, as well as TV series and in numerous magazines and books.
Ken spent six years working at Electronic Arts Los Angeles as a Character Artist, Lead Character Artist, and Character Art Director. He started focusing exclusively on freelance work in late 2008. Since that time he has been designing characters for the likes of Microsoft, Activision, and Electronic Arts, along with some indie studios. He has created concept and book illustrations and done character and cinematic work for games such as the Saboteur, DC Universe Online, and Transformers: War for Cybertron, commercial projects for Blzzard, Mountain Dew, Coke, and Nascar, as well as creating creatures for the TV series 'Fringe'. Ken is available for freelance inquiries.
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